Now, the effects from these techs do not apply with this perk, as it was intended to be. Fixed a bug in the Palacean's 'Nourishment' evolution perk that was not negating the effects of the technologies associates with strategic resource choices. Fixed a bug in the amount of SCPs obtained from surrender pacts, which could be display as negative SCP being obtained by the overlord empire when it should be positive instead. Now these situations should not occur in the first place. This would correct itself in the next turn. Fixed an issue that could sometimes cause a superior amount of POPs to be present in a colony than the allowed capacity. The correct and respective tooltips are now displayed. It always showed the production tooltip, even when the colonies were sorted by credits, morale, culture. Fixed an issue that was causing the Colony Overview panel to not swap the tooltip when the sort method changed. 'Adamantium Armor' could be displayed only partially (could omit the initial 'A' which was beneath another UI element). Fixed a glitch when displaying the armor name in the 'Ship Design' screen. The missiles were being destroyed in data but would not be destroyed visually, which would cause them to remain in the battlefield until the end of combat. Fixed a glitch that was causing missiles to not be destroyed visually in the UI when a ship had the 'PD All Targets' flag set. Fixed a bug that was allowing the 'Galactic Knowledge Exchange Wonder' to provide technologies unlocked by strategic resource choices (e.g. In this scenario, A had to be allied with B for the Alliance victory to trigger. At least one non-subject empire must be allied with all other non-subject empires left in the game for the Alliance victory to trigger (i.e. Fixed a bug that was allowing an Alliance victory to trigger in a situation where only 3 empires were left and one overlord empire A was allied with a subject of an overlord empire B, but A was not allied with B. Fixed an issue that was giving 'Culture' and 'Tech' too much dominance in the overall graph score, in detriment to the contributions of the amount of population, fleet strength and production capacity. Fixed a bug that was not allowing colony leaders to level up their Smuggler secondary skill beyond 'Basic' level (e.g. Also, when players don't have the GSI perk, the Colony Base tooltip alerts minors will be destroyed if a new colony base is built in that system. Colony Base construction is not possible now with 'Galactic Security Initiative'. Fixed a bug that was allowing the destruction of minor civilizations by building Colony Bases on their planets with the 'Galactic Security Initiative' evolution perk of the Cerixx affinity. Yellow stars hue slight shift from green to a bit more yellow/orange. Marines count now displayed directly on the Player's ship panel in the space combat UI right next to the ship's crew experience level, with relevant tooltip. Only the actual number of POPs were displayed before, now also the population capacity is displayed in the tooltip. Added max POP to upper right of the Population tooltip in the colony view. It's still useful to list those as they are prime targets to construct planets on. Gas Giants with zero sources of Helium-3 are now displayed last when the overview panel's filter is set to list Gas Giants, and they are displayed in a slightly darker color to make them more distinct. The 'Infrastructure' button in the colony view, which allows checking a colony's infrastructure specialization, was tweaked and is now more evident it's a clickable button. Higher UI scale options increase the size of the text labels and icons in the galaxy map (system labels) and system view. Therefore, the maximum UI scaling option has increased from the previous 125% to 135% now. One more UI scaling option available: 135%. Level up your Galactic Empire with Evolving Empires today!Ĭompatibility note: Saves from the previous version 1.4.2 should be fully compatible with 1.4.3, except for the Smuggler secondary skill fix, that one will require new games. Thanks everyone for buying the game and for the support! If you have a few minutes to spare, and have been enjoying what we do, please leave us a review on GOG! ❤️ We hope you enjoy the new update, and let us know if you find any issues. This update contains improvements and bug fixes, mostly in response to the great feedback we've received since the release of the major 1.4 free update and the Evolving Empires expansion, about a month ago. We're happy to announce the release of the 1.4.3 update.
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